Summary
Oleksandr Samko is a Unity developer with nine years in software and over five years focused on shipping cross-platform games for PC, Android, and iOS at studios including Plarium and Olimp Digital. He specializes in C# gameplay systems, reusable prefab/tooling development, UI design, asset integration, optimization for mobile, and client-side architecture including IAP/ads and localization. Comfortable across the content pipeline, he pairs Unity editor proficiency with Photoshop and Blender3D to configure models, shaders, lighting and performance-tuned builds. Known for clear, maintainable code and practical problem-solving, he documents changes and builds reusable systems that accelerate team delivery. Based in Zhytomyr, Ukraine, he combines formal IT project-management study with hands-on engineering, making him equally effective in collaborative studio roles and technical feature ownership.
9 years of coding experience
4 years of employment as a software developer
Master's degree, Information Technology Project Management, Master's degree, Information Technology Project Management at Zhytomyr State Technological University
JUNIOR SPECIALIST, Computer Software Engineering, JUNIOR SPECIALIST, Computer Software Engineering at Berdichevsky College of Industry Economics and Law
English, Українська, Русский