Olga Dmitricenko

Software Engineer at Nationalmuseet

Copenhagen, Capital Region of Denmark
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Summary

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Senior
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Top School
Olga Dmitricenko is a software engineer with 10 years of experience specializing in web development, online video playback, and game development, currently building applications with Vue.js and TypeScript at the Nationalmuseet in Copenhagen. She has been a core developer on production web video players and pipelines—bringing expertise in React, Redux, RxJS, WebGL/GLSL and DRM-capable players from roles at Veo and consulting work for broadcasters. Olga blends front-end engineering with media processing know-how and a hands-on background in Unity/C# for games, having built a turn-based 3D board game prototype for tablets and PC. Her career began in telecommunications research and QA, giving her strong foundations in system design, testing, and user-focused solutions. Colleagues describe her as a creative, persistent problem-solver who enjoys improving production pipelines and pushing multimedia UX boundaries.
code10 years of coding experience
job7 years of employment as a software developer
bookM.Sc. Telecommunication Engineering, M.Sc. Telecommunication Engineering at Rīgas Tehniskā universitāte (Riga Technical University)
bookTechnical University of Denmark
languagesDanish, French, Latvian, Russian, English
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Github Skills (93)

imagery10
viewer10
ctrl9
player9
renderer9
fonts9
360-video9
font-awesome9
nodejs9
mse9
video-streaming8
scene8
browser8
javascript8
oculus8

Programming languages (4)

TypeScriptCSSShellJavaScript

Github contributions (5)

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grismedis/WebGL-resources

Jan 2018 - Jul 2019

Contributions:26 commits, 25 pushes, 1 branch in 1 year 5 months
odGit/collection-viewer

Dec 2020 - Jan 2022

Contributions:63 pushes, 6 branches in 1 year
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Olga Dmitricenko - Software Engineer at Nationalmuseet