Oliver Barraza

Game Developer at Mercurial Forge

United States
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Summary

👤
Senior
🎓
Top School
Oliver Barraza is a game developer and technical artist with over a decade of professional experience and nearly two decades of involvement in game creation, spanning concept art, 3D character sculpting, materials and full integration. He has shipped work on high-profile console and PC titles like Spyro Reignited Trilogy and collaborated closely with creators such as Keita Takahashi to faithfully translate distinctive 2D styles into 3D. As founder and managing director of Mercurial Forge he built an international freelance studio and now channels that entrepreneurial experience into independent game production, currently developing Tombone: Legend of the Cave Babes. Equally comfortable teaching and shipping, he has taught at the Academy of Art University and delivered both technical Unreal work and hands-on character art across studios, bringing a rare blend of artistic craft and engine-level technical fluency.
code11 years of coding experience
job5 years of employment as a software developer
bookGame Art & Design, 3D Character Artist, Game Art & Design, 3D Character Artist at Art Institute of California - San Francisco
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Github Skills (17)

resampling8
gaussian-mixture-models7
unity3d7
statistics6
nuget6
image-processing6
computer-vision5
visual-studio5
ffmpeg5
machine-learning5
csharp4
convolution4
deep-learning3
numerics3
scientific-computing3

Programming languages (1)

C#

Github contributions (5)

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oliverbarraza/BinIt

Apr 2015 - Jul 2020

Contributions:1 release, 18 pushes, 1 branch in 5 years 4 months
oliverbarraza/Mastery

Sep 2015 - Jul 2020

Contributions:2 releases, 19 pushes, 2 branches in 4 years 11 months
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Oliver Barraza - Game Developer at Mercurial Forge