Oliver Steptoe

Software Engineer at Electronic Arts (EA)

Bassetlaw, England, United Kingdom
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Summary

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Senior
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Top School
Oliver Steptoe is a software engineer with 11 years' experience specializing in C++ game and systems development, currently contributing at Electronic Arts after leading multi-title porting efforts at Feral Interactive. He has deep experience adapting large, shared codebases for iOS and Nintendo Switch, delivering technical features and performance optimizations for mobile gameplay. Earlier work includes graphics benchmarking for ARM's Mali GPUs using OpenGL, reflecting a strong low-level and performance-first mindset. Comfortable across assembly-level tinkering to high-level game systems, he combines platform-aware engineering with a passion for designing processors and games. Based in Bassetlaw, UK, he brings both AAA studio discipline and a persistent curiosity for hardware-adjacent challenges.
code11 years of coding experience
job5 years of employment as a software developer
bookBachelor’s Degree, Computer Science, 2:1, Bachelor’s Degree, Computer Science, 2:1 at University of Southampton
bookHigh School, GCSE & A-Level, AAB (A-Level), High School, GCSE & A-Level, AAB (A-Level) at Royal Hospital School
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Stackoverflow

Stats
23reputation
8kreached
2answers
3questions
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Github Skills (33)

codea10
arduino-library10
ubuntu9
ios9
gnu9
chroot9
swift9
gfx8
android8
linux8
adafruit8
derive7
arduino6
tmx6
avr6

Programming languages (7)

TypeScriptJavaC++CLuaPHPHTML

Github contributions (5)

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Repository of projects created by the community of iOS app ‘Codea’
Contributions:15 releases, 490 commits, 2 PRs in 11 months
codeaswiftiosios-app
steppers/Graphite

Oct 2015 - Apr 2016

Contributions:34 pushes, 1 branch in 5 months
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Oliver Steptoe - Software Engineer at Electronic Arts (EA)