Olivier Guillerminet

Chef De Projet Digital Responsable Production Studio Bordeaux at APPERTURE

Bordeaux, Nouvelle-Aquitaine, France
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Summary

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Senior
🎓
Top School
Olivier Guillerminet is a seasoned digital project leader and technical producer with 14 years of experience blending low-level interactive development and studio management from Bordeaux. Trained as an engineer in signal processing, he brings deep hands-on expertise in Unity, C/C++, OpenFrameworks and multimedia toolchains (Max/MSP, Pure Data, Objective‑C/Xcode) to projects spanning games, cultural installations and commercial clients. As co‑founder of Studio Bruyant and now Chef de Projet Digital at Apperture, he combines product-facing responsibilities—presales, KPI-driven game design and store publication—with team leadership, recruitment and process structuring. He has a proven track record delivering commissioned interactive works for major brands and festivals worldwide, and experience in monetization design from his time on hypercasual titles at Ubisoft/Ketchapp. Known for translating creative briefs into robust technical prototypes, he equally moves between rapid prototyping and production-grade deployment. An understated strength is his ability to navigate both artistic collaborations and commercial constraints, turning experimental tech into funded, public-facing experiences.
code14 years of coding experience
job11 years of employment as a software developer
bookDiplôme d'Ingénieur, Traitement Numérique du Signal, Diplôme d'Ingénieur, Traitement Numérique du Signal at ESME Sudria
languagesFrench, English, German

Github contributions (2)

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olilarkin/faust

Feb 2012 - Dec 2013

Contributions:157 commits in 1 year 10 months
eriser/faudiostream

Jan 2014 - Jan 2014

Contributions:3 commits in 4 days
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Olivier Guillerminet - Chef De Projet Digital Responsable Production Studio Bordeaux at APPERTURE