Summary
Omar Bobrow is an SDK and game developer blending 15+ years of technical experience in sound engineering with eight years of software development across education, entertainment, and web platforms. Currently improving Decentraland’s SDK and building immersive virtual experiences, he brings full-stack chops from prior roles developing studios.decentraland.org and backend data systems in Python. His background as a founder and CTO of educational robotics ventures and a sound systems business gives him rare cross-disciplinary fluency in hardware, audio, and software integration. Skilled in mentoring educators and shipping production systems, he thrives at the intersection of creativity and engineering, often translating live-event rigor into reliable developer tools. Based in Argentina, he’s actively transitioning deeper into developer-focused work while keeping a practitioner’s view of user and classroom needs.
8 years of coding experience
10 years of employment as a software developer
Combined Bachelor and Master’s degree in Sound Engineering, Sound Engineering, Combined Bachelor and Master’s degree in Sound Engineering, Sound Engineering at Universidad Nacional de Tres de Febrero