Ondrej Hrušovský

Lead Programmer at MADFINGER Games, a.s.

Slovakia
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Summary

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Senior
🎓
Top School
Ondrej Hrušovský is a Lead Programmer with 10 years of hands-on experience specializing in Unreal Engine development, tooling and pipeline architecture for PC and console games. He excels at building designer-friendly, extensible C++ systems and has implemented hundreds of engine modifications, CI/CD pipelines and automation workflows (Perforce/Helix, TeamCity, Jenkins, UnrealGameSync, Gauntlet). A proactive community contributor and former UE4 beta invitee, he regularly reviews UE5 main-branch commits and submits bugfixes and features to Epic. Ondrej balances deep technical ownership—performance profiling, cross-platform optimization and custom engine builds—with mentoring and studio-wide tooling decisions, and has shipped multiple titles and solo projects showcasing custom gameplay, AI and serialization systems. Notably, he has repeatedly bridged gaps between engine internals and designer workflows, enabling non-programmers to author complex gameplay without code.
code10 years of coding experience
job10 years of employment as a software developer
bookBachelor's degree, Applied Informatics, A, Bachelor's degree, Applied Informatics, A at Univerzita Komenského v Bratislave
bookElectrical Engineering Technologies/Technicians, Electrical Engineering Technologies/Technicians at Secondary Electrotechnical School in Piešťany
languagesEnglish, Slovak, Czech
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Github Skills (21)

unreal8
rest-api6
backend6
perforce6
blueprint6
rest5
rest-client5
unreal-engine-44
imgui4
restful4
big-data-analytics3
shell3
cpp3
linux3
pinning2

Programming languages (3)

C++GoPython

Github contributions (5)

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Skylonxe/antikontingent

Apr 2017 - Nov 2017

Contributions:18 commits, 7 pushes in 8 months
Skylonxe/rider-settings

Dec 2020 - Oct 2023

Contributions:378 pushes in 2 years 10 months
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