Or Avrahamy is a game designer, developer, animator and co-founder with 15 years of experience building games and teams from concept to release. He leads Gentle Giant Games and ships projects like From the Brink, blending hands-on Unity development with design and animation sensibilities. Previously he ran game development at Upopa and Supersonic Studios, co-founded a mobile games R&D studio, and has taught game programming and algorithmic game design at Bezalel and the Hebrew University. Comfortable with both gameplay systems and production leadership, he also has early industry experience at Google working on visualization and trends tooling. Based in Israel, he combines artistic training (BFA in Animation) with a CS background, enabling a practical, cross-disciplinary approach to interactive experiences.
15 years of coding experience
5 years of employment as a software developer
B.F.A, Animation, 92, B.F.A, Animation, 92 at Bezalel Academy of Art and Design
B.Sc, Computer Science, 94, B.Sc, Computer Science, 94 at The Hebrew University
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