Oren Bengigi

Senior Software Engineer at Bengigi Studio

Israel
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Summary

👤
Senior
🎓
Top School
Oren Bengigi is a senior software engineer and serial founder with 13 years of experience building cross-platform mobile apps, games, and advanced imaging and AR systems. He founded Bengigi Studio, shipping consumer hits like Photaf Panorama and several casual games, and later moved into AR and on-device 3D avatar generation at CommonGround-AI. Oren combines low-level C++/JNI and image-processing expertise (OpenCV, scanner firmware) with modern mobile stacks on Android and iOS, including ARCore and stereo camera integrations. Now at Apple, he brings product-minded engineering from startup leadership to large-scale platform work, with a knack for shipping polished user experiences and performance-sensitive systems. An interesting thread through his career is repeatedly turning research-grade image/3D tech into lightweight, mobile-first libraries that run entirely on-device.
code13 years of coding experience
job14 years of employment as a software developer
bookB.Sc Computer Science, B.Sc Computer Science at Bar-Ilan University
languagesEnglish, Hebrew
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Stackoverflow

Stats
1,004reputation
120kreached
43answers
4questions
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Github Skills (50)

webgl10
pbr10
vulkan10
ios10
3d-graphics10
gltf10
rendering10
uwp10
windows10
physically-based-rendering10
linux10
cppwinrt10
development-tools10
lua10
metal10

Programming languages (1)

C++

Github contributions (5)

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Obg1/engine-x

Nov 2020 - Jan 2023

This is another more radical fork of Cocos2d-x-4.0, use OpenAL for all platforms, single texture multi GPU texture handler, C++14/17...
Contributions:3 pushes in 2 years 2 months
radicalcocos2dcppgpuplatforms
Obg1/FilerFrog

Jan 2017 - Aug 2017

Contributions:1 push, 1 branch in 6 months
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