Oren Weizman is a game developer and co-founder with over a decade of experience building games, demos and prototypes across PC, mobile, AR/VR and WebXR, primarily using Unity. He leads Total-Viz Ltd and has a strong track record shipping cross-platform interactive experiences and integrating emerging hardware like Kinect and VR headsets. An active community builder in Israel, he co-admins local Unity and game developer groups and maintains the popular unity-webxr-export project that migrates WebVR projects to WebXR and improves browser-based VR/AR rendering and controller support. Oren combines hands-on full-stack Unity engineering with practical optimizations for web deployment (including performance fixes for GitHub Pages) and a knack for bridging experimental tech into playable products.
Assets for creating WebXR-enabled Unity3D projects.
Role in this project:
Full-stack Developer
Contributions:8 commits, 4 PRs, 1 push in 1 month
Contributions summary:Oren primarily focused on enhancing the WebXR functionality within the Unity3D project. They implemented immersive VR session support, including handling session requests and managing the WebXR lifecycle. The user modified the webxr.js and Build/webxr.js files, adding functionality for inline sessions and gamepad support. Furthermore, they addressed rendering issues by managing the framebuffer in both immersive and inline sessions.
Contributions:23 commits, 20 pushes, 1 branch in 1 year
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Oren Weizman - Game Developer And Co-Founder at Total-Viz ltd