Oriol Vidal is a Unity developer with 8 years of software experience who combines formal training in mathematics and computer science with a Master's in Advanced Programming for AAA Video Games to build educational and gameplay systems. He has led physics integration and camera systems on a 24-person master’s engine project, shipped multiplayer and single-player features for mobile educational apps at Learny Land, and previously worked on enterprise integration services. As a former university instructor in mathematics for game development, he translates abstract math (quaternions, affine transforms) into practical engine and gameplay code. He’s actively developing a serious game to teach 3D geometry that has already seen classroom testing, reflecting a consistent focus on learning-first game design.
8 years of coding experience
2 years of employment as a software developer
Master's degree Advanced Programming for AAA Video Games, Master's degree Advanced Programming for AAA Video Games at UPC School (Universitat Politècnica de Catalunya)
Bachelor's degree Mathematics, Bachelor's degree Mathematics at Universitat de Barcelona
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