Orla Mitchell is a Staff iOS Engineer based in Canada with nine years of professional experience building mobile experiences across consumer, finance, and games. She has progressed from co-founding a small game studio and shipping chart-topping iOS titles to leading mobile teams at Top Hat, CIBC, Wingocard and now Mozilla, blending deep hands-on Objective-C/Swift expertise with product-focused technical leadership. Her background includes both game engines (Cocos2D/Cocos2D-x, Unity) and UIKit apps, giving her an uncommon fluency in performance-sensitive native code and user-facing product work. Orla routinely bridges prototyping and scaled delivery—moving projects from experimental builds to production at enterprise and startup pace. Known for shipping polished, frequently featured mobile games early in her career, she brings that polish and iterative mindset to large-scale, privacy-conscious products today.
9 years of coding experience
12 years of employment as a software developer
B.Sc. (Hons), Computer Games Development, B.Sc. (Hons), Computer Games Development at Institute of Technology, Carlow
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