Orlando Marín

Software Engineer at Headless Chicken Games

Costa Rica
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Summary

👤
Senior
🎓
Top School
Orlando Marín is a game-focused software engineer with nine years of experience, currently building interactive experiences at Headless Chicken Games from Costa Rica. With a background in graphic design from Universidad de Costa Rica, he blends visual sensibility and technical craft to ship polished gameplay and tools. His career demonstrates a cross-disciplinary approach—bridging art and code—to solve design-driven engineering problems. Known for a straightforward focus on game development, he brings pragmatic execution and iterative design to long-running projects. Based locally, he leverages regional perspectives to contribute to globally distributed game teams.
code9 years of coding experience
bookBachelor's degree, Graphic Design, Bachelor's degree, Graphic Design at Universidad de Costa Rica
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Github Skills (21)

open-source10
game-development10
game-engine9
godot8
dos7
rpg6
azerothcore5
script5
compatibility5
binding5
scripting4
lua3
libuv3
lua-binding3
cross-platform2

Programming languages (4)

C#C++CJavaScript

Github contributions (5)

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orochii/RMXPVXA-Scripts

Jul 2020 - Jul 2022

Common repository for all of my RPG Maker scripts for XP, VX and VXAce. AND MV. AND MZ now. Compatibility varies from script to script.
Contributions:30 commits, 2 PRs, 35 pushes in 2 years
makerscriptscriptingrpgdos
orochii/drekiGodot

Sep 2023 - Dec 2024

Contributions:97 pushes, 1 branch in 1 year 2 months
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Orlando Marín - Software Engineer at Headless Chicken Games