Orlando Marín is a game-focused software engineer with nine years of experience, currently building interactive experiences at Headless Chicken Games from Costa Rica. With a background in graphic design from Universidad de Costa Rica, he blends visual sensibility and technical craft to ship polished gameplay and tools. His career demonstrates a cross-disciplinary approach—bridging art and code—to solve design-driven engineering problems. Known for a straightforward focus on game development, he brings pragmatic execution and iterative design to long-running projects. Based locally, he leverages regional perspectives to contribute to globally distributed game teams.
9 years of coding experience
Bachelor's degree, Graphic Design, Bachelor's degree, Graphic Design at Universidad de Costa Rica
Contributions:97 pushes, 1 branch in 1 year 2 months
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Orlando Marín - Software Engineer at Headless Chicken Games