Oscar Baechler

Author, Blender 3D By Example 2nd Edition at Packt

Seattle, Washington, United States
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Summary

👤
Senior
🎓
Top School
Oscar Baechler is a multidisciplinary 3D artist, author, and educator with eight years of focused experience in Blender, game art, and visual storytelling. He authored Blender 3D by Example (2nd ed.), highlighting Blender 2.8 features like Eevee and Grease Pencil, and has contributed educational content for major publishers. As an adjunct professor at Lake Washington Institute of Technology and founder of the long-running Seattle Blender User Group, he blends classroom pedagogy with community-driven workshops. His one-person studio, Baechler Creative, has delivered game assets, medical and business visualizations, and animation pipelines for clients such as Oracle and US Seafoods. A relentless experimenter, he combines practical production tools—Kinect mocap, light probes, 3D printing, Unity, and traditional painting—to prototype new workflows and compositions. Based in Seattle, he’s equally comfortable shipping full CG pipelines and demystifying Blender for beginners and seasoned artists alike.
code8 years of coding experience
job3 years of employment as a software developer
bookMaster of Arts - MA, Arts Education, Bachelor of Fine Arts (BFA), Media Arts and Animation, Master of Arts - MA, Arts Education, Bachelor of Fine Arts (BFA), Media Arts and Animation at Art of Education University

Programming languages (1)

GDScript

Github contributions (5)

github-logo-circle
Contributions:30 commits, 18 pushes, 3 comments in 1 year
ogbog/addRoad

Apr 2018 - Jan 2019

Contributions:27 commits, 15 pushes, 1 branch in 9 months
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Oscar Baechler - Author, Blender 3D By Example 2nd Edition at Packt