Oscar Ramos

Software Engineer at 011h

Barcelona, Catalonia, Spain
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Summary

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Senior
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Top School
Oscar Ramos is a software engineer with nine years of experience specializing in Python-based pipeline development for visual effects, extending tools like Autodesk Maya and Foundry Nuke and building Qt desktop applications on Linux. He has led pipeline strategy and delivery as Head of Pipeline and repeatedly shipped integrations with Shotgrid, Deadline, fTrack and various editorial formats while improving packaging and deployment via ASWF's rez. Comfortable across backend services (FastAPI) and familiar with front-end stacks, he combines hands-on coding with mentoring, documentation and cross-department triage. A pragmatic problem-solver, he has optimized performance bottlenecks, enabled bi-directional data syncs across heterogeneous systems, and introduced reproducible dev workflows in production studios. Based in Barcelona, he is a Free and Open Source enthusiast who actively pushes for open development and modern packaging practices in traditionally proprietary VFX pipelines.
code9 years of coding experience
job7 years of employment as a software developer
book3D for Visual Effects Course 3D VFX, 3D for Visual Effects Course 3D VFX at Escape Studios
bookUPC Universitat Politècnica de Catalunya
languagesSpanish, Catalan, English, Italian
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Stackoverflow

Stats
31reputation
6kreached
0answers
2questions
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Github Skills (196)

proton10
package-management10
wallpaper10
backend10
wine10
launcher10
build-configuration10
animation10
azerothcore10
android-launcher10
pygobject10
mamba10
steam10
steamworks10
devkit10

Programming languages (17)

PowerShellJavaCSSC++RustCValaGo

Github contributions (5)

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Minkiu/oscardomingo

Oct 2016 - May 2024

Personal website.
Contributions:9 PRs, 28 pushes, 8 branches in 7 years 8 months
Minkiu/characters-counter

Oct 2016 - May 2018

Contributions:10 commits, 9 pushes, 2 branches in 1 year 6 months
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Oscar Ramos - Software Engineer at 011h