Oskar Świerad

Associate Principal Technical Artist

Poland
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Summary

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Senior
🎓
Top School
Oskar Swierad is an Associate Principal Technical Artist with 9 years of experience crafting shaders, procedural systems, and tool pipelines for high-profile game projects. He has driven tech art leadership and hands-on shader engineering at CD PROJEKT RED—profiling and optimizing multilayer shaders to hit stable 60 FPS targets on consoles and coordinating cross-discipline performance strike teams. Equally comfortable shipping code, building artist-friendly Houdini and Qt/Python tools, and teaching, he runs the Tech Art Aid tutorials and has delivered talks and courses in partnership with Epic. His fine arts background (BFA) informs a strong visual sensibility that complements deep technical expertise, and he maintains active industry relationships with Epic and Adobe to align tools and roadmaps.
code9 years of coding experience
job4 years of employment as a software developer
bookBachelor’s Degree Fine Arts Digital Media, Bachelor’s Degree Fine Arts Digital Media at Warsaw School of Arts
bookHigh School Visual Advertising, High School Visual Advertising at Art High School, Krakow
languagesPolish, English
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Stats
239reputation
84kreached
2answers
0questions
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Github Skills (16)

triangular8
ruler7
jupyter-notebook6
perfect6
jekyll6
open-source4
wordpress3
jekyll-theme3
wordpress-plugin3
gitlab3
bitbucket2
markdown2
git1
github1
gis1

Programming languages (3)

VuePHPPython

Github contributions (5)

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Most common glitches in game art and how to solve them
Contributions:22 commits, 21 pushes, 1 branch in 11 days
Contributions:4 pushes, 1 branch in 1 day
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