Summary
Osman Pekaydın is a game developer with 9 years of hands-on experience building hyper-casual, casual and VR titles, currently shaping games at Panteon from Ankara. With a background in Management Information Systems, he brings full-stack and backend (.NET Core) experience to game production, having led multiple projects through development cycles and teamwork-driven delivery. His career spans freelance work, internships in frontend and full-stack roles, and a stint as a back-end developer, giving him practical fluency across the stack and deployment concerns. Passionate about AI, neural networks and AR, he actively explores how emerging tech can enrich hyper-casual gameplay and player experiences. Notably, his childhood dream of making games has translated into commercially successful releases and a steady evolution toward immersive and AI-enhanced game design.
8 years of coding experience
3 years of employment as a software developer
Lisans Derecesi, Yönetim Bilişim Sistemleri, Lisans Derecesi, Yönetim Bilişim Sistemleri at Sivas Cumhuriyet Üniversitesi