Osman Zeki is a Senior Software Engineer based in Montreal with 12 years of experience building full-stack web platforms, immersive experiences, and games using JavaScript/TypeScript, C#, PHP, .NET and cloud services on AWS and Azure. He balances engineering rigor with an artistic sensibility—delivering everything from AR/VR and fulldome projection pieces to scalable Node and Laravel backends—having consulted for institutions like the National Film Board of Canada and SAT. As a former Director of Technology, he led cultural and technical transformations, introducing DevOps, CI/CD and multi-stack deliveries that accelerated product iteration and team collaboration. His freelance work spans Unity, Three/BabylonJS, TouchDesigner and real-time data visualizations, underscoring an ability to bridge interactive art and production-grade systems. Osman’s portfolio reflects a recurring theme: treating software as craftsmanship where design, narrative and performance engineering converge. He often ships cross-disciplinary projects that require both creative direction and low-level performance tuning, a mix that sets him apart.
12 years of coding experience
10 years of employment as a software developer
DEC, Techniques d'intégration multimédia, DEC, Techniques d'intégration multimédia at Collège de Maisonneuve
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