Otto Schnurr

Technical Lead For IOS Software at TechSmith Corporation

Lansing, Michigan, United States
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Summary

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Senior
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Top School
Otto Schnurr is a Technical Lead for iOS with 11 years of experience building performance-sensitive mobile and research tools, currently leading iOS development at TechSmith. He blends deep ML and audio background from Motorola Labs with decades of animation and real-time systems work—having shipped animation engines for Midway Games and advanced video analysis features like scrub physics and telestration for Coach’s Eye. Otto is hands-on: he architects cross-platform solutions, writes production-quality Mac/iOS code, and has independently designed and released consumer apps with rigorous regression testing. Trained as an electrical engineer with advanced animation study, he brings a craftsman’s commitment to durable, efficient software that serves both creative and analytical users.
code11 years of coding experience
job16 years of employment as a software developer
bookBachelor of Science, Electrical Engineering, Bachelor of Science, Electrical Engineering at Michigan Technological University
bookMaster of Science, Electrical Engineering, Master of Science, Electrical Engineering at University of Michigan
bookAdvanced Studies in Character Animation, Advanced Studies in Character Animation at Animation Mentor
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Stackoverflow

Stats
2,240reputation
200kreached
15answers
2questions
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Github Skills (28)

swift9
multiplication8
ios8
matrix7
cocoa-touch6
multiclass-classification6
xcode6
metal6
uitableview6
iphone6
avplayer6
in-app-purchase6
matrix-multiplication6
machine-learning6
python6

Programming languages (3)

C++Objective-CRuby

Github contributions (5)

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otto-schnurr/FileInput-swift

Aug 2014 - Jun 2019

Contributions:97 commits, 8 pushes, 2 branches in 4 years 10 months
Contributions:164 commits, 4 PRs, 21 pushes in 5 years 5 months
metalmatrix-multiplicationmatrixmultiplication
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Otto Schnurr - Technical Lead For IOS Software at TechSmith Corporation