Simulationcraft engine/GUI
Role in this project:
Back-end Developer Contributions:156 commits, 9 PRs, 103 pushes in 1 year
Contributions summary:Owen made numerous commits focused on implementing and updating core functionalities within the game simulation engine, particularly related to the Warlock class. Their contributions involved modifying and adding code for spells, talents, and action priority lists, including updates to the affliction specialization and the addition of specific set bonuses. The user also introduced and adjusted data for various spells, abilities, and azerite traits. Their work directly impacts the accuracy and functionality of the game's simulation capabilities.
c-plus-plussimulationguisimulationcraftreal-time-strategy
Contributions:44 pushes, 12 branches in 11 months
simulationcraftgui