Pablo Fernández

Frontend Developer at Horizm

Elda, Valencian Community, Spain
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Summary

👤
Senior
🎓
Top School
Pablo Fernández is a frontend developer with eight years of hands-on experience building web applications and a background in multimedia engineering from the University of Alicante. Currently at Horizm, he transitioned from backend to frontend work, bringing full-stack sensibility to user-facing features and UI performance. A lifelong videogame enthusiast, he built a NES emulator in 6502 assembly for his final project—an uncommon low-level achievement that reflects strong systems thinking and attention to constrained environments. Based in Elda, Spain, he combines practical product experience from game studios and startups with a curiosity for retro-hardware programming, making him comfortable bridging pixel-perfect interfaces and robust backend logic.
code8 years of coding experience
job2 years of employment as a software developer
bookGrado en Ingeniería, Multimedia, Grado en Ingeniería, Multimedia at UA - Universidad de Alicante / Universitat d'Alacant
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Github Skills (10)

box2d8
sfml7
tiled7
cpp5
opengl1
game-development1
engine1
game-engine1
sdl1
dsl1

Programming languages (1)

C++

Github contributions (5)

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pablomanez/Tetris-SFML

Feb 2018 - Mar 2018

Contributions:40 commits, 37 pushes, 1 branch in 1 month
Dan-sensei/Meat_Starto

Mar 2018 - Jul 2019

Videojuego desarrollado en C++ con SFML, Box2D, Tiled y TinyXML2
Contributions:81 commits, 6 pushes, 1 branch in 1 year 4 months
cpptiledconbox2dsfml
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Pablo Fernández - Frontend Developer at Horizm