Paco Juan

Animation Tech Programmer

Barcelona, Catalonia, Spain
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Summary

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Senior
🎓
Top School
Paco Juan is an animation tech programmer with 9 years building and shipping games across consoles and PC, currently contributing to IO Interactive’s 007 First Light and Project Fantasy. A Software Engineering graduate from Universidad de Oviedo, he combines low-level graphics and tools expertise—custom render pipelines, compute-shader-driven procedural systems, and proprietary tooling—with hands-on console porting and CI automation. As founder of indie studio Bipolar Dawn he shipped multi-platform titles on PS4, Xbox One and Switch, evidencing both product ownership and cross-discipline collaboration with art teams. He’s comfortable optimizing for low-end hardware and has a track record of architecting artist-friendly tools (eg. localization and build automation) that quietly speed production.
code9 years of coding experience
job7 years of employment as a software developer
bookSoftware Engineering, Proposed for graduation with Honors., Software Engineering, Proposed for graduation with Honors. at Universidad de Oviedo
languagesSpanish, Catalan, English, French
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Github Skills (30)

reflection10
architectural-patterns10
game-programming10
game-dev10
discord-bot10
entity-component-system10
entity10
entity-component10
discord-js9
discord9
minetest9
data-oriented-design9
trinitycore9
c999
entt9

Programming languages (5)

C#TypeScriptJavaC++HTML

Github contributions (5)

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Arquisoft/dechat_en1a

Feb 2019 - Apr 2019

Dechat_EN1A
Contributions:24 PRs, 99 pushes, 15 branches in 2 months
ethereum
pacojq/Ferret

Oct 2019 - Jan 2020

2D game engine developed in C# with FNA running under the hood.
Contributions:77 commits, 10 PRs, 73 pushes in 3 months
2d-gamegamegamedev2d-game-enginegame-development
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Paco Juan - Animation Tech Programmer