Paco Vidal

Principal Software Engineer Manager at Havok @ Microsoft

Dublin, Ireland
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Summary

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Paco Vidal is a Principal Software Engineering Manager based in Dublin with over 7 years of formal experience and two decades driving physics and content tooling for games and interactive 3D. He led product and engineering for cornerstone Havok technologies—including cloth, dynamics (Reactor/Quicksilver) and content tools—shaping middleware used across AAA pipelines and authoring tools. Paco blends deep graphics, AR/VR/MR and software architecture expertise with hands-on leadership at Havok @ Microsoft, mentoring teams that turn complex simulation research into production-ready systems. Educated in computer graphics and AI at Universitat Politècnica de Catalunya and Trinity College Dublin, he pairs rigorous academic grounding with pragmatic product delivery. A practical systems thinker, he is known for shipping cross-platform SDKs and editor integrations that quietly power major content workflows.
code7 years of coding experience
job19 years of employment as a software developer
bookVisiting Student, BSc+MSc Computer Science, Computer Graphics, Visiting Student, BSc+MSc Computer Science, Computer Graphics at Trinity College Dublin
bookUPC Universitat Politècnica de Catalunya
languagesEnglish, Spanish, Catalan
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Github Skills (22)

openvr10
openxr9
hololens9
unity3d9
mrtk9
unreal8
volume-rendering7
azure7
virtual-reality6
cross-platform6
nuget-package5
microsoft5
arcore4
dotnet3
nuget3

Programming languages (5)

C#PowerShellC++HTMLMarkdown

Github contributions (5)

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paco-ms/mixed-reality

Aug 2019 - Sep 2019

Contributions:2 pushes in 1 month
The Mixed Reality Toolkit for Unreal provides a set of components and features to accelerate Mixed Reality app development with Unreal.
Contributions:1 review, 2 commits, 5 PRs in 1 month
unreal-enginerealityunrealmixed-reality-toolkitue4
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Paco Vidal - Principal Software Engineer Manager at Havok @ Microsoft