Universal Scene Description
Role in this project:
Back-end Developer Contributions:1 review, 32 commits, 52 PRs in 2 years 6 months
Contributions summary:Pal focused on refactoring and redesigning the shading mode export interface, as indicated by the commit messages and file changes. This involved modifications to the C++ code within the `usdMaya` directory. The changes suggest a focus on improving the export functionality for shading modes, likely to enhance the integration between Maya and USD workflows. Furthermore, the user contributed to enabling proxy draw overrides for VP2 and setting up shading mode option menu dynamically.
universal-scene-descriptionscene
Contributions:83 pushes, 2 branches in 3 years