Summary
Palle Torsson is a Senior Lecturer and artist-researcher blending two decades of network-era experimentation with practical full-stack engineering skills in Python, JavaScript, Unity and open hardware. He has a long track record of pioneering net-art and game-art since the mid-1990s, collaborating with institutions like Ericsson, The Interactive Institute and Linköping University while co-founding early digital ventures and the Stockholm hackerspace Sparvnästet. At Konstfack he leads the development of an experimental tech shop for digital media and interactive systems, teaching and supervising graduate students in practice-led research. His background combines MFA-level new media theory with hands-on Linux administration, Agile web development and the creation of activist and startup web projects, making him equally fluent in conceptual research and production-grade technical solutions. An often-overlooked strength is his ability to translate speculative artistic prototypes into collaborative, real-world technical platforms and educational programs.
14 years of coding experience
4 years of employment as a software developer
MFA, Major in new media., MFA, Major in new media. at Royal Institute of Art
History of ideas, aesthetics and philosophy., History of ideas, aesthetics and philosophy. at Uppsala University
English, Swedish, German