Panic Stevenson is a Member of Technical Staff based in Seattle with 11 years building resilient, cloud-native systems and distributed infrastructure. He has driven high-availability services at Capital One and Azure Kubernetes Services work at Microsoft, and more recently led compute infrastructure efforts as a senior engineer at Airbnb before joining Anthropic. Panic specializes in antifragile system design, fault-tolerant architectures that survive regional cloud outages, and automation of augmentation loops for production intelligence. His open-source contributions to game-analysis and emulation projects show a pragmatic attention to data models and backend refactors—translating complex domain rules into maintainable code. Equally comfortable shaping SQL/Lua server logic and large-scale microservices, he brings a habit of refactoring for clarity and long-term operability. He pairs a UC Merced computer engineering background with a track record of shipping dependable systems across regulated and consumer-facing environments.
11 years of coding experience
10 years of employment as a software developer
Bachelor of Science - BS Computer Science and Engineering, Bachelor of Science - BS Computer Science and Engineering at University of California, Merced
Welcome to the AirSkyBoat Emulation code base. Our primary goal and purpose is to provide a 75 Cap emulation module to the LandSandBoat FFXI Server Emulator.
Role in this project:
Backend Developer
Contributions:402 reviews, 201 commits, 260 PRs in 3 months
Contributions summary:Panic primarily contributed to the backend logic of the game, making modifications to the database schema and server-side code related to weapon skills, enspell duration calculations, and job management. They implemented a quest and modified existing command functionality to improve player experience. Their changes include alterations to SQL files and Lua scripts.
Automated performance analysis and suggestion platform for Final Fantasy XIV
Role in this project:
Back-end Developer
Contributions:8 commits, 11 PRs, 8 comments in 8 days
Contributions summary:Panic focused on updating and maintaining the data structures and action definitions related to Final Fantasy XIV classes within the project. Their contributions primarily involved modifying action IDs, cast times, cooldowns, and potencies to align with official job guides. Furthermore, the user was responsible for refactoring code to utilize the status identifiers instead of action identifiers. This user also removed a potion module and refactored some warrior modules.
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Panic Stevenson - Member Of Technical Staff at Anthropic