Panu Valtanen is a versatile Game and Software Developer with eight years of hands-on experience building web applications and games using Unity, C#, TypeScript, React and .NET. He blends creative roles—gameplay design, audio composition and VFX—with pragmatic engineering practices like backend unit testing and Azure integrations, making him comfortable across full-stack and multidisciplinary teams. Panu’s background spans freelance WordPress consulting to enterprise frontend and backend work at companies such as Etteplan, Pinja and Terveystalo, reflecting an ability to move between indie game instincts and production-grade SaaS development. He holds a BBA in Information Technology and brings a strong user-focused sensibility to UI and gameplay systems, often taking project management and design ownership in addition to coding. Ambitiously aiming to found his own game studio, he pairs entrepreneurial drive with a steady record of shipping collaborative projects. An uncommon strength is his practice as a composer and audio designer, which informs his distinctive, emotionally-driven approach to game experiences.
8 years of coding experience
5 years of employment as a software developer
Business and Administration, Vocational Qualification in Business and Administration, Business and Administration, Vocational Qualification in Business and Administration at Kainuu Vocational College
Game and Interactive Media Design, Game and Interactive Media Design at JAMK University of Applied Sciences
Phaser TypeScript with gulp template using gulp-connect, watchify, babelify, browserify, fancy-log, tsify, vinyl-buffer, sourcemaps etc.
Contributions:21 PRs, 30 pushes, 22 branches in 2 years 4 months
vinylsourcemapsbufferrollupgulp-plugin
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