Summary
Paolo Abela is a Senior Netcode Engineer with nine years of experience specializing in multiplayer game architecture, currently contributing to Unity's netcode, multiplayer templates, and related services. He combines hands-on engineering—ship-ready C# systems, serverless ASP.NET backends, DevOps pipelines—with product-minded design to prevent the common launch-day failures that wreck online games. As a former indie founder and CEO, he brings both technical ownership and studio-level experience in scaling, anti-cheat, and live-service concerns across Indie and AA titles. Paolo also teaches and creates widely viewed tutorials, translating complex networking and tooling problems into practical workflows that teams can adopt quickly. Based in Las Palmas, he’s known for spotting “unseen” multiplayer pitfalls early, saving studios time and millions in potential rework.
9 years of coding experience
10 years of employment as a software developer
IT and Electronic Engineer - Perito Industriale in Informatica ed elettronica, IT - Informatico, IT and Electronic Engineer - Perito Industriale in Informatica ed elettronica, IT - Informatico at I.I.S.S G.Marconi Bari
/, http://www.hack-ademy.it/, /, http://www.hack-ademy.it/ at Aulab's Hack-Ademy
Italian, English, Spanish