Paolo Mazzon

Software Developer at Novarc Technologies Inc.

British Columbia, Canada
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Summary

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Senior
🎓
Top School
Paolo Mazzon is a software developer and hobbyist programmer studying Computer Science and Math at the University of the Fraser Valley, with a decade of work experience spanning robotics, retail, and logistics. Currently on the engineering team at Novarc Technologies, he brings hands-on experience from a robotics software co-op and a strong foundation in C, C++, Java, and Python. He pursues independent game and systems projects on GitHub—reflecting his "game dev is fun" ethos—and has practical familiarity with SDL, Vulkan, and Clojure. Paolo pairs practical tool knowledge like Git and Linux with creative skills in GIMP and front-end basics, making him comfortable across prototyping and production code. Based in British Columbia, he blends curiosity-driven personal projects with real-world delivery experience in automation and operations. Notably, his background shows a pattern of applying software skills in physical-world contexts, from order picking to robotics integration.
code10 years of coding experience
job6 years of employment as a software developer
bookBachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at University of the Fraser Valley
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Github Skills (27)

rendering10
graphics-programming10
vulkan9
bytecode9
tiled9
fibers8
scripting-language8
text-based8
wren8
concurrent8
engine8
scripting8
text-editor7
interpreter7
virtual-machine7

Programming languages (4)

C#CGoWren

Github contributions (5)

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PaoloMazzon/Astro

Jan 2023 - Mar 2023

Game engine utilizing Wren for quick and easy development
Contributions:7 releases, 137 commits, 222 pushes in 2 months
cenginegamegame-developmentgame-engine
PaoloMazzon/PhospheneGE

Mar 2016 - Aug 2016

Contributions:1 release, 148 pushes, 76 branches in 4 months
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