Pär Karlsson

Systemutvecklare at Init AB

Stockholm, Sweden
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Summary

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Senior
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Pär Karlsson is a seasoned systemutvecklare with 11+ years of experience in telecommunications and public sector systems, currently developing open source-focused systems at a major Swedish authority. He brings deep hands-on expertise in Perl, Ansible, Python and Linux across both backend and frontend environments, backed by a strong networking and NOC background from Telenor. Pär contributes to notable open-source projects such as Cataclysm: Dark Days Ahead, where he’s worked on core game logic, refactoring and data validation tooling—demonstrating an ability to navigate and improve complex codebases. Known for a wide technical breadth that spans programming, system development and operations, he combines pragmatic engineering with curiosity-driven side pursuits as a musician and author. Based in Stockholm, he excels at turning legacy systems into maintainable, auditable solutions while staying active in community-driven software.
code11 years of coding experience
job6 years of employment as a software developer
bookGraphic and Printing Equipment Operator, General Production, Graphic and Printing Equipment Operator, General Production at Virginska Skolan
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Stackoverflow

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Github Skills (10)

cat10
json10
cl10
ca10
c-language10
game-development10
cprogramming-language10
data-structure9
data-structures9
zombie7

Programming languages (8)

C#C++RustJavaScriptPerlHTMLRubyPython

Github contributions (5)

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CleverRaven/Cataclysm-DDA

Mar 2017 - Feb 2022

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Role in this project:
userBack-end Developer
Contributions:3 reviews, 115 commits, 39 PRs in 4 years 11 months
Contributions summary:Pär primarily contributed to the core game logic of Cataclysm - Dark Days Ahead, focusing on refactoring and adding new features. Their work included renaming variables related to weapon barrels and implementing corpse revival mechanics for the necroboomer enemy. Further contributions involved integrating changes from a different branch and improving the itemgroup analyzer tool used for data validation. These changes reflect a strong understanding of the game's codebase and data structures.
gametrinitycorecataclysmset-inazerothcore
feinorgh/Cataclysm-DDA

Feb 2017 - Feb 2025

Cataclysm - Dark Days Ahead. A fork/variant of Cataclysm Roguelike by Whales.
Contributions:860 pushes, 95 branches, 3 tags in 8 years
gamecataclysmroguelikewhalesdark
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Pär Karlsson - Systemutvecklare at Init AB