Summary
Pascal Auberson is a seasoned technology leader and hands-on CTO with over 15 years crafting high-quality interactive and immersive experiences from concept to cross-platform release. Based in London, he combines strong UX sensibilities and meticulous attention to detail with deep Unity, C# and native-plugin expertise to deliver VR/AR projects, multiplayer networking and performant multi-platform apps. He has led engineering and product delivery at studios and startups—building custom reliable UDP protocols, multiuser servers in Docker, and native integrations for iOS/Android and Quest—while previously co-founding an award-winning digital production company that shipped pioneering interactive work for global brands. Pascal’s portfolio blends creative R&D (Kinect, Leap Motion, Oculus) with production-grade systems engineering, and he still codes on the tricky technical corners of VR multiplayer and real-time UX.
12 years of coding experience
25 years of employment as a software developer
Thomas Peacocke Community College
1st, BSc (Hons), MediaLab Arts, 1st, BSc (Hons), MediaLab Arts at University of Plymouth
French