Pascal Pomper is a software engineering student in Austria with five years of hands-on development experience and a focus on full-stack engineering. He has contributed to the high-profile open-source osu! project, where he implemented a "Random" gameplay mod that randomizes hit object positions and added features like seeded RNG and autoplay fixes. Pascal combines practical game-engine logic with careful UX considerations—ensuring randomized behavior remains playable and deterministic when desired. Comfortable across front- and back-end code, he demonstrates attention to edge cases (e.g., spinner cursor generation) that improves reliability in live projects. Ambitious and detail-oriented, he brings open-source collaboration experience and a pragmatic approach to shipping features.
Contributions:38 reviews, 62 commits, 13 PRs in 1 year 7 months
Contributions summary:Pascal primarily contributed to the development of a new "Random" mod for the osu! game. They implemented the core functionality for randomizing hit object positions, including circles, sliders, and spinners. The user also fixed an issue related to autoplay with randomized spinner positions, modifying the cursor generation logic. Furthermore, they worked on enhancing the mod's settings, including the addition of a seed to control the random number generation.
Contributions:101 PRs, 364 pushes, 4 branches in 1 year 10 months
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Pascal Pomper - Student at University of Applied Sciences Upper Austria