Pascal Roth

Software Engineer at NVIDIA

Zurich, Zurich, Switzerland
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Summary

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Pascal Roth is a software engineer in Zurich with four years of experience building GPU-accelerated robotics and robot-learning systems. Currently at NVIDIA, he contributes to IsaacLab, an open-source framework that unifies reinforcement learning, imitation learning, and motion planning for fast, scalable research. He completed a PhD in Robotics at ETH Zürich after an MS in Mechanical Engineering and has research and engineering experience developing the Orbit framework and supervising master's projects in robotic navigation. His background blends numerical methods and machine learning from an internship at Ansys with practical robotics software, giving him a rare mix of theoretical rigor and production-focused implementation. Colleagues value his ability to move ideas from research prototypes to GPU-optimized code that accelerates experimentation. Fluent across academic and industry labs, he brings deep robotics domain knowledge to open-source tooling that speeds up robot learning workflows.
code4 years of coding experience
bookTechnischen Universität Darmstadt
bookDoctor of Philosophy - PhD, Robotics, Doctor of Philosophy - PhD, Robotics at ETH Zürich
bookExchange, Mechanical Engineering, 3.91, Exchange, Mechanical Engineering, 3.91 at Tsinghua University
languagesEnglish, French, Chinese, German
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Stackoverflow

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1reputation
228reached
0answers
1question
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Github Skills (16)

orbit10
simulation10
robot10
nvidia10
robotics10
gpu10
ros10
omniverse10
reinforcement-learning10
pytorch7
machine-learning7
deep-learning7
actionlistener6
loops6
swing6

Programming languages (1)

Python

Github contributions (5)

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leggedrobotics/viplanner

Feb 2024 - Apr 2025

ViPlanner: Visual Semantic Imperative Learning for Local Navigation
Contributions:26 PRs, 32 pushes, 24 branches in 1 year 1 month
pascal-roth/IsaacLab

Feb 2025 - Mar 2025

Unified framework for robot learning built on NVIDIA Isaac Sim
Contributions:21 pushes, 7 branches in 1 month
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Pascal Roth - Software Engineer at NVIDIA