Patai Gergely is a Senior Game Developer based in Helsinki with 17 years of experience crafting client-side game architecture, tools, networking layers and shaders, currently shipping features at Small Giant Games. He blends practical production engineering with a deep research background in pure functional programming and 3D graphics, work that has spanned university research, FPGA/heterogeneous-target compilation projects, and the Haskell-based LambdaCube engine. Comfortable across legacy (AS3) and modern (Unity) client stacks, he also contributes to hiring and mentorship efforts. Known for balancing the ideal of formal approaches with pragmatic deadlines, he brings a rare mix of academic rigor and hands-on game-engine craftsmanship.
17 years of coding experience
7 years of employment as a software developer
MSc + PhD studies, CS & IT, MSc + PhD studies, CS & IT at Budapest University of Technology and Economics
International Baccalaureate, maths and physics, International Baccalaureate, maths and physics at Karinthy Frigyes Gimnázium
Contributions:13 commits, 2 pushes in 6 years 2 months
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Patai Gergely - Senior Game Developer at Small Giant Games