Patric Nordmark is a creative technology leader with 14 years of experience designing and shipping AAA games and live-service systems, currently serving as Production and Design Director at TTK Games. He has led design and engineering teams across multiple Battlefield projects at DICE, shaping live-service strategy, progression, social systems and features like Battle Pass and Tides of War. Equally at home in code and creative direction, Patric began as a UI developer and lead software engineer and still writes C for fun, bringing rare technical depth to design leadership. His background in digital marketing and early work on Cannes-winning campaigns gives him a sharp sense for player engagement and monetization that complements his studio-scale production experience. Based in Stockholm, he combines hands-on development, mentorship and cross-studio coordination to turn complex design visions into live, player-facing systems.
14 years of coding experience
14 years of employment as a software developer
Design and Visual Communications General, Design and Visual Communications General at Västerås Yrkeshögskola
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Patric Nordmark - Production And Design Director at TTK Games