Summary
Patricia Sipes is an adjunct professor and multidisciplinary game developer with a decade of experience teaching Unity and Unreal game creation, advanced C++ and scripting, plus 3D modeling and rendering. She combines formal training in English and academic research with hands-on expertise as a 2D/3D artist and Unity scripter at a small studio, producing concept art, low/high poly models and textures. Her classes span level and game design, game programming, Lua/Python scripting, Maya workflows, and a cross-disciplinary studio capstone, reflecting a rare blend of creative and technical pedagogy. Based in San Antonio, she maintains an active portfolio on ArtStation and Sketchfab and brings an editor’s attention to detail from her publishing background into production pipelines and curriculum design.
10 years of coding experience
3 years of employment as a software developer
Bachelor of Arts - BA, ENGLISH LANGUAGE AND LITERATURE/LETTERS, Bachelor of Arts - BA, ENGLISH LANGUAGE AND LITERATURE/LETTERS at St. Mary's University
Associate of Arts - AA, 3D Animation, Associate of Arts - AA, 3D Animation at Northwest Vista College