Summary
Patrick Gunderson is a generative media artist and veteran digital producer with over two decades creating interactive installations, data-driven artworks, and high-traffic commercial experiences. His work sits at the intersection of mathematical systems and organic chaos, having produced realtime generative music and visuals—most notably a system that composed unique soundtracks for every match at the US Open. Patrick has led creative and technical teams at agencies and platforms including Google Daydream, Tool of North America, and B-Reel, and his projects for clients like IBM, Netflix, Apple, and the NFL have earned Emmys, Cannes Lions, Webbys and Clios. Equally fluent in code and creative direction, he builds both award-winning branded productions and exploratory art that has been featured by MIT, Rolling Stone, Fast Company and the Google Chrome Experiments gallery. Based in North Las Vegas, he blends production-scale engineering insight with a long-running independent practice that emphasizes the choreography of oscillation across sound, motion and space.
13 years of coding experience
11 years of employment as a software developer
ecmascript