Patrick Luddy

Lead Software Engineer at Hudl

London, England, United Kingdom
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Summary

👤
Senior
🎓
Top School
Patrick Luddy is a Lead Software Engineer with 11 years of hands-on experience building and modernizing cross-platform video and data systems at Hudl, where he progressed from intern to technical lead. He specializes in full-stack development across .NET/C#, Swift/Objective-C, and React ecosystems, and has led architecture and migration efforts including splitting monoliths, upgrading to .NET Core, and modernizing complex front-end builds. Patrick has shipped production native macOS and iOS apps used by elite sports teams worldwide and built services like the Focus Exchange Network that automate global video exchange. He contributes to notable open-source tooling—enhancing the ControlRoom app to better control Xcode Simulator via simctl—demonstrating a mix of tooling, UI polish, and test-driven refactors. Based in London, he pairs product-minded engineering with a collaborative leadership style, often validating features directly with end users and distributed teams. Outside core engineering, his background in sports marketing and city-facing apps shows a knack for translating user workflows into reliable software.
code11 years of coding experience
job9 years of employment as a software developer
book4.08 GPA, 4.08 GPA at Millard North High School
bookBachelor of Applied Science (B.A.Sc.), Computer Engineering, 3.1 GPA, Bachelor of Applied Science (B.A.Sc.), Computer Engineering, 3.1 GPA at University of Nebraska-Lincoln
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Github Skills (8)

xcode10
swift10
macos10
swiftui-app10
swiftui10
ui-design9
unit-testing8
api-design8

Programming languages (6)

TypeScriptC#JavaScriptObjective-CSwiftRuby

Github contributions (5)

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twostraws/ControlRoom

Feb 2020 - Mar 2020

A macOS app to control the Xcode Simulator.
Role in this project:
userFull-stack Developer
Contributions:21 commits, 3 PRs, 19 comments in 18 days
Contributions summary:Patrick primarily focused on enhancing the `controlroom` macOS app, which controls the Xcode Simulator. Their contributions included adding a more expressive API for interacting with `simctl` commands, refactoring code, and implementing UI improvements like vectorized icons and language/locale settings. They also added unit tests and refactored existing code to improve maintainability and structure of the project.
macos-appsimulatorswiftmacossimctl
hudl/CocoaHTTPServer

Jul 2017 - May 2022

Contributions:1 push, 2 branches in 4 years 10 months
mac-osmacos-xiosmacos
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Patrick Luddy - Lead Software Engineer at Hudl