Summary
Patrick Mcnealy is a game and interactive developer with a decade of experience building satisfying, play-first experiences primarily in Unity for indie titles and studio ports. Based in Denver and currently at Bolder Games, he blends gameplay polish with interactive R&D for clients like Disney and Lionsgate, integrating LIDAR, 3D camera tracking, and vehicle control systems to create immersive physical-digital interactions. He focuses on clear, gratifying feedback loops and has hands-on hardware instincts—modding consoles, manipulating memory to prototype new behaviors, and standing up multiplayer servers. His background in computer science underpins a pragmatic, systems-minded approach to both production and experimental projects.
10 years of coding experience
Bachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at Georgia Southern University