Summary
Patrick Noten is a Game Developer with a decade of experience crafting interactive experiences across Unity, VR/AR, and 3D visualization, currently building games at Sparkling Society. His background spans prototyping mobile 2D/3D titles, VR at ISAAC VR, and AI-driven visual projects at PTTRNS.ai, underpinned by a Bachelor's in Game Development & Technology. Passionate about design as well as code, he has built a custom Unity Behaviour Tree system and worked on a Java Minecraft mod despite originally knowing only C#. A longtime gamer drawn to RPGs, sandbox and strategy titles, he brings player-first thinking and practical systems engineering to gameplay and tools. Outside of work he composes the occasional game project in spare time and enjoys music and tennis.
10 years of coding experience
6 years of employment as a software developer
Bacholer's Degree, ICT-Software - Game Development & Technology, 7, Bacholer's Degree, ICT-Software - Game Development & Technology, 7 at University of Applied Sciences
Dutch, English