Patrick Piekoszowski is a Systems Architect based in Żory, Poland, with four years of hands-on experience in gameplay programming, front-end development, and project leadership. He currently brings order to complex technical landscapes at Secondhand Studios, having previously led technical and creative projects at Hero Havoc and delivered contract gameplay work as a freelancer. Known for strong integration and organizational skills, Patrick excels at turning messy requirements into coherent, maintainable systems and enjoys shipping player-facing features on platforms like Roblox. Early-career versatility—from front-end coding to leading small teams—gives him a practical, end-to-end perspective, and his aspiration to be a future tech lead underscores a clear growth trajectory.
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Patrick Piekoszowski - Systems Architect at Secondhand Studios