Patrick Wijnings is a CTO and acoustic systems specialist with 12 years of experience designing biomimetic microphone arrays and embedded audio platforms to tackle real-world hearing challenges. At BeephoniX he leads technical product development for bee-inspired dynamic-ear microphones aimed at solving the cocktail party problem for hearing-impaired users. His background blends hands-on firmware and C/C++ systems work with cloud-based SaaS, machine learning for acoustic inverse modelling, and practical sensor hardware design from his Sorama and TU/e roles. He has a strong academic foundation (cum laude Masters and doctoral research in Bayesian acoustic array processing) and a habit of mentoring engineers and interns. An active contributor to open-source projects, he’s applied low-level porting and platform fixes in notable repos like OpenRCT2, demonstrating both system-level insight and game-changing attention to portability. Based in Eindhoven, he combines scientific rigor with product-focused execution to move novel acoustic concepts into deployable hardware and services.
11 years of coding experience
11 years of employment as a software developer
Master (Cum laude), Master Electrical Engineering, Master (Cum laude), Master Electrical Engineering at TU/e
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Role in this project:
Back-end Developer
Contributions:14 commits, 1 PR in 8 months
Contributions summary:Patrick primarily focused on porting and implementing core game logic and functionality within the OpenRCT2 project. Their contributions involved porting critical functions like `get_file_path`, `check_mutex`, and `check_files_integrity` from the original RollerCoaster Tycoon 2 codebase. The user also addressed Windows-specific initialization issues within the `osinterface.c` file. Overall, the user demonstrated a strong understanding of the game's internal structure and the C/C++ language.
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