Patrick Wouterse is a systems programmer with 16 years of experience based in the Randstad, Netherlands, currently building low-level systems at Nixxes Software BV. He combines a strong academic background in game and embedded systems (MSc Utrecht University, BSc Avans Hogeschool) with hands-on engineering focused on build stability, cross-platform C++ tooling, and performance-sensitive features. Patrick contributes to notable open-source projects like the Spring RTS engine, where he fixes compile/build issues, implements small map generation features, and improves runtime robustness—work that keeps complex game engines buildable across environments. His profile suggests a practical problem-solver who prefers tackling tricky integration and compile-time issues that often hide behind higher-level features.
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
Role in this project:
Back-end Developer
Contributions:57 commits, 22 pushes, 2 branches in 7 years 8 months
Contributions summary:Patrick's contributions primarily revolve around addressing build and compile issues within the Spring RTS game engine. The commits demonstrate a focus on fixing compilation errors, particularly related to boost libraries and missing include statements, ensuring the project can be built successfully. Further work includes a small map generation implementation and the integration of features like borderless window mode. The user also made small code improvements, such as a stacktrace implementation.
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Patrick Wouterse - Systems Programmer at Nixxes Software BV