Patrick Zhong is a software engineer and graduate research assistant with 11 years of hands-on experience building simulation, robotics, and aerospace software across academia, NASA, and startups. He combines a strong game-development background (C++, UE4, Unity) with research in intermittently observed Markov decision processes and practical work on delay-tolerant networking and autonomous spectrum management at NASA Glenn. Patrick has led multi-disciplinary teams to deliver high-fidelity VR teleoperation, large-scale satellite simulation performance optimizations (40x improvements), and rover/quadcopter teleoperation prototypes. A Texas A&M MS/BS graduate based in College Station, he pairs rigorous research skills with product-oriented engineering and a knack for turning complex simulations into usable, real-time systems. An under-the-radar strength is his long-term ownership of community-driven game platforms and server tooling, which sharpened his scalability and ops instincts.
11 years of coding experience
5 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Texas A&M University
Contributions:25 PRs, 294 pushes, 9 branches in 1 month
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