Patryk Konopka

Senior Software Engineer at Samsung Electronics

Poland
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Summary

👤
Senior
🎓
Top School
Patryk Konopka is a Senior Software Engineer based in Poland with 11 years of experience building cloud-native, SDN and orchestration solutions for telco and enterprise environments. He has deep Java and systems expertise from multiple roles at Samsung, contributing to ETSI MANO-compliant E2E orchestration for 5G, SDN controllers, VNFs and OpenStack integration, and has practical hands-on experience debugging low-level networking and OA&M code. Patryk is an active open-source contributor and full-stack developer—his work ranges from improving font rendering in libRocket to implementing a modern launcher and asset export for a Diablo 1 engine reimplementation, reflecting both graphics/UI and tooling interests. Colleagues would describe him as a pragmatic problem solver who moves between low-level C/C++ and high-level Java/HTML5 stacks, and who brings gamer-curiosity to creative engineering challenges.
code11 years of coding experience
job8 years of employment as a software developer
bookBachelor of Science (B.Sc.), Information Technology, Bachelor of Science (B.Sc.), Information Technology at AGH University of Science and Technology in Cracow
languagesEnglish, Polish
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Github Skills (13)

uid10
c-language10
game-development10
front-end-development10
cprogramming-language10
qt10
game-engine10
font-rendering10
ui-design10
game-dev10
freetype9
sdl8
png7

Programming languages (7)

JavaC++ShellGoPHPRubyDart

Github contributions (5)

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wheybags/freeablo

May 2015 - Jun 2016

Modern reimplementation of the Diablo 1 game engine
Role in this project:
userFull-stack Developer
Contributions:125 commits, 38 PRs, 116 comments in 1 year 1 month
Contributions summary:Patryk contributed significantly to the development of the Diablo 1 game engine reimplementation, focusing on the launcher application. They implemented the basic structure of the launcher, including the main window, UI elements, and the ability to export CEL/CL2 files to PNG. The user also worked on integrating GUI elements and settings management into the project. Further contributions included addressing a bug within the level generation component.
gamemaker-studio-2gamemakersource-enginegame-developmentminetest
libRocket/libRocket

Aug 2015 - Sep 2015

libRocket - The HTML/CSS User Interface library
Role in this project:
userFull-stack Developer
Contributions:13 commits, 1 PR, 2 comments in 5 days
Contributions summary:Patryk appears to have been involved in significant development related to font rendering and UI elements. Their work included changes in `FontFaceHandle`, `FontFace`, and `FontFaceLayer` implementations, suggesting a focus on optimizing and refining the library's font rendering capabilities. Additionally, they made updates across multiple core files.
user-interfacecssjavascripthtml-csslibrocket
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Patryk Konopka - Senior Software Engineer at Samsung Electronics