Patryk Wysocki

Unreal Engine Programmer at Evolution

Gdynia, Pomeranian Voivodeship, Poland
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Summary

👤
Senior
🎓
Top School
Patryk Wysocki is an experienced Unreal Engine programmer with 11 years in games and real-time graphics, currently working on virtual production at Evolution where he layers Unreal compositions onto live camera input. His background spans C++ game porting, Unity and Unreal development, and leadership as a Lead Software Engineer at LO-FI GAMES, reflecting strong cross-engine fluency and hands-on systems work. He has built both gameplay and tooling, moving between blueprint-driven iteration and low-level C++ optimization, and has experience shipping on diverse projects from indie titles to studio ports. Based in Gdynia, Poland, Patryk combines a formal computer science engineering education with practical leadership in small teams, making him adept at translating creative direction into performant real-time systems.
code11 years of coding experience
job6 years of employment as a software developer
bookEngineer's degree, Computer Science, Engineer's degree, Computer Science at Polsko-Japońska Akademia Technik Komputerowych w Gdańsku
languagesPolish, English
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Github Skills (40)

game-engine10
open-source10
game-development10
godot9
unreal9
rust8
nodes8
scripting7
blueprint7
node-graph7
compiler7
procedural6
bytecode6
toolchain6
graph-editor6

Programming languages (7)

C#C++RustZigHTMLWrenGDScript

Github contributions (5)

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IllusiveS/StrategyGameEngine

Feb 2017 - Jul 2017

Contributions:31 commits, 1 push, 1 branch in 5 months
hspsh/ptako-ososiost--unity

Aug 2016 - Sep 2016

Contributions:3 commits, 2 pushes, 1 branch in 25 days
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Patryk Wysocki - Unreal Engine Programmer at Evolution