Paul 

Software Engineer

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Summary

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Rockstar
Paul is a software engineer with a decade of hands-on experience building and shipping audio software and tooling. He is an active open-source contributor focused on music technology, having improved and modernized projects like BespokeSynth and Dexed—porting builds to CMake/JUCE 6, enabling Linux and CLAP support, and adding MPE and VST MIDI features. His strengths lie in full-stack plugin development, build systems and platform-specific fixes (notably macOS and Python linkage issues), plus devops-style automation for reproducible builds. Colleagues rely on him for pragmatic architecture changes that keep complex audio projects maintainable and cross-platform. An avid musician as well as developer, he blends domain passion with deep technical craft to deliver reliable audio software.
code9 years of coding experience
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Github Skills (24)

c-language10
api-design10
plugin-development10
build-system10
cmake10
vst10
plugin10
clap10
juce10
build-automation10
macos10
cprogramming-language10
bash9
script9
documentation8

Programming languages (14)

MDXC++CSSCRustCMakeMakefileHTML

Github contributions (5)

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asb2m10/dexed

Feb 2020 - Jun 2022

DX7 FM multi plaform/multi format plugin
Role in this project:
userDevOps Engineer & Software Engineer (Plugin Development)
Contributions:1 review, 35 commits, 7 PRs in 2 years 4 months
Contributions summary:Paul primarily focused on improving the build and deployment processes of the Dexed plugin. They implemented scripts to download JUCE and configure the build environment. Furthermore, the user introduced Linux builds, improved asset naming, and integrated the CLAP plugin format. The user also contributed to features, such as mouse-wheel patch selection and MPE support.
multi-formatsynthesizerclapvstaudiounit
free-audio/clap

Jul 2021 - Jan 2023

Audio Plugin API
Role in this project:
userBack-end Developer
Contributions:91 reviews, 21 commits, 29 PRs in 1 year 5 months
Contributions summary:Paul primarily contributed to the core functionality of the CLAP audio plugin API, specifically focusing on improvements related to host compatibility and platform-specific adjustments. They addressed compatibility issues on macOS, including fixing build configurations, updating dependencies, and resolving command-line argument handling within the host application. Additionally, the user made documentation enhancements, clarifying key aspects of the API, such as plugin behavior and cookie handling. They also addressed versioning and improved the reliability of the API.
dawsynthsound-synthesisapi-pluginclap
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