Paul Barbieux is a seasoned Développeur Informatique based in Brussels with over three decades of hands-on experience starting from mainframe COBOL to modern web technologies. Currently at Smals, he blends deep legacy-system knowledge with contemporary web development practices, bringing pragmatic solutions informed by long-term industry exposure. A passionate volunteer and community contributor, he programmed the Board Game Arena adaptation of Cacao during the 2020 lockdown, showcasing his ability to turn personal interests into polished, public-facing software. Beyond coding, Paul is active in association communications, board game animation, and photography, and maintains resilience and discipline through jogging, krav maga and annual pilgrimages on the Camino de Compostela—evidence of a well-rounded engineer who values teamwork, creativity and endurance.
11 years of coding experience
Graduat en informatique de gestion, Informatique de gestion, Pas mal du tout..., Graduat en informatique de gestion, Informatique de gestion, Pas mal du tout... at IESEc
Donnerie vrituelle pour une commune ou un quartier
Contributions:59 pushes, 3 branches, 91 comments in 6 years 9 months
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