Summary
Paul Donnell is a product-focused software engineer and co-founder with nine years of industry experience and a decade-long track record in game development, including work on Bejeweled iOS and the BAFTA-winning Peggle HD. He combines hands-on engineering—especially mobile and cross-platform ports—with product design, release management, analytics, and support, relishing end-to-end responsibility from concept to market. As Lead iOS Developer at PopCap he led framework adaptations and shipped high-profile titles across iPhone, iPad and J2ME, gaining deep expertise in performance-sensitive game systems. Since 2013 he’s translated that studio experience into founding roles at SixMinute and Tall Team, applying a maker’s discipline to building teams and products in Ireland. Colleagues know him as a dependable team player who systematically bridges creative design and robust engineering, often improving tooling and frameworks behind the scenes.
9 years of coding experience
9 years of employment as a software developer
B.A Computer Science Computer Science, B.A Computer Science Computer Science at Trinity College Dublin