Paul Fox is a technology entrepreneur and seasoned CTO with 11+ years building high-performance software, systems architecture, and secure data platforms from indie games to enterprise geospatial visualization. He led a Brisbane indie studio to 6 million active players by age 17 and has since transitioned that product and systems mindset into designing cloud-native 3D data platforms (udStream, udCloud, udSDK) for defence, mining and infrastructure clients. At Euclideon he scaled and managed cross-functional QA, UX and UI teams and now helms R&D and product strategy to commercialize next-generation metaverse and digital earth technologies. Paul combines hands-on engineering, data visualisation expertise and security experience from government IT roles to translate complex datasets into actionable insights and marketable products. He’s equally comfortable shipping low-level engines as he is cultivating high-level customer relationships and spotting new commercial opportunities.
11 years of coding experience
13 years of employment as a software developer
Bachelor Games and Interactive Entertainment Advanced Software Technologies, Bachelor Games and Interactive Entertainment Advanced Software Technologies at QUT (Queensland University of Technology)
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